I led the product from concept through beta launch, owning product strategy, UX architecture, and execution.
The app was designed in Figma and built using FlutterFlow, allowing for rapid iteration and real world validation. Core capabilities included:
Design decisions were informed by real usage in event environments rather than theoretical use cases.
Flan’s beta launched at Xpand Conference 2024.
The initial goal was to onboard 100 beta users. The product reached over 400 engaged users during the event, with additional inbound requests from organizers and communities in the weeks that followed.
Qualitative feedback consistently reinforced the product hypothesis:
These outcomes validated the experience model and informed subsequent iterations.